I worked on Call of Duty: Warzone as a technical designer, having ownership over the tech design needs of a variety of mechanics across various seasons, and also worked on multiple new game modes.
Sandbox
- Solely responsible for the tech design needs of the AA turrets.
- Solely responsible for the tech design needs of the gasoline carriables.
- Solely responsible for the tech design needs of the redeploy balloons.
Summer of Action (seasonal update)
- Solely responsible for the tech design needs of Nakatomi Tower's elevator.
- Solely responsible for the tech design needs of the SOA Scavenger contract.
- Solely responsible for the tech design needs of the missile bombardment event.
- Solely responsible for crane AI (functional cranes were cut due to ent budget concerns).
Power Grab (game mode)
- Implemented the reward structure.
- Implemented the framework for the various new UI elements the game mode required.
[REDACTED] (game mode) // Unreleased
- Pitched a new game mode that was approved for prototype.
- Prototyped the new game mode as the sole developer.
Miscellaneous
- Bug extermination (including content I otherwise had no hand in).
Sandbox
- Solely responsible for the tech design needs of the AA turrets.
- Solely responsible for the tech design needs of the gasoline carriables.
- Solely responsible for the tech design needs of the redeploy balloons.
Summer of Action (seasonal update)
- Solely responsible for the tech design needs of Nakatomi Tower's elevator.
- Solely responsible for the tech design needs of the SOA Scavenger contract.
- Solely responsible for the tech design needs of the missile bombardment event.
- Solely responsible for crane AI (functional cranes were cut due to ent budget concerns).
Power Grab (game mode)
- Implemented the reward structure.
- Implemented the framework for the various new UI elements the game mode required.
[REDACTED] (game mode) // Unreleased
- Pitched a new game mode that was approved for prototype.
- Prototyped the new game mode as the sole developer.
Miscellaneous
- Bug extermination (including content I otherwise had no hand in).